Azaezel
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99aa6263e6
layer, and playerControllerComponent shadowvar cleanups
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7 years ago |
Marc Chapman
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31f1d27a49
player-look -- modified player head and arm control
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8 years ago |
Marc Chapman
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9682ba318b
triggers -- exposes trigger states to other code.
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8 years ago |
Marc Chapman
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4b90b21d7d
anim-clip -- sequence selection by afx effects
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8 years ago |
Marc Chapman
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442b200ef6
obj-select -- object selection functionality
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8 years ago |
Marc Chapman
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01340843b2
core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
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8 years ago |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 years ago |
Azaezel
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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8 years ago |
Areloch
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 years ago |
Anis
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 years ago |
Azaezel
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5e1b6cbc48
clang: trailing else
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9 years ago |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 years ago |
Azaezel
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1ee127b753
more unused variable cleanups
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9 years ago |
Azaezel
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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9 years ago |
James Urquhart
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
James Urquhart
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e6159a590a
Add basic support for showing openvr controllers and tracked objects
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9 years ago |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 years ago |
Duion
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0336a681ab
fixes footsteps missing when no impactSoundId
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9 years ago |
OTHGMars
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037ee82982
Player Mounting
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11 years ago |
Anis
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1286a517d5
Merge pull request #1497 from Azaezel/soundEnumExtendability
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9 years ago |
Anis A. Hireche
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f701228a37
Steve Acaster's Ai Poses
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9 years ago |
RoundedIcon
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7924f056bd
Fix for collision issues with scaled players
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9 years ago |
Azaezel
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c60be9a17e
suggested revisions
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9 years ago |
Azaezel
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62506214d0
footstep and impact enum extension support
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9 years ago |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 years ago |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 years ago |
Azaezel
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dbd8c6b37b
Player Networking DIVNULL error correction
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10 years ago |