Commit History

作者 SHA1 備註 提交日期
  rextimmy 505b9fbd12 Corrects OpenGL projection matrix 8 年之前
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 年之前
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 9 年之前
  Areloch f66a14c6e1 Merge pull request #1599 from JeffProgrammer/glprofiling 9 年之前
  Jeff Hutchinson db6d91925d Added profile blocks for GL. 9 年之前
  Jeff Hutchinson f9b2aa397f cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup. 9 年之前
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 年之前
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前