Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
Jeff Hutchinson
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e43a0ba6e9
Merge branch 'development-gg' into glpboimprovement
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9 роки тому |
Areloch
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f66a14c6e1
Merge pull request #1599 from JeffProgrammer/glprofiling
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9 роки тому |
Jeff Hutchinson
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909109713d
redefined the copyToBMP
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9 роки тому |
Jeff Hutchinson
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db6d91925d
Added profile blocks for GL.
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9 роки тому |
Jeff Hutchinson
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30f0a9c5f9
replaces GL_PIXEL_UNPACK_BUFFER_ARB with GL_PIXEL_UNPACK_BUFFER
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9 роки тому |
Jeff Hutchinson
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f9b2aa397f
cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup.
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9 роки тому |
Jeff Hutchinson
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a216b4515b
remove old legacy extensions that aren't being used.
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9 роки тому |
LuisAntonRebollo
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c2c9cf4a2d
OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures.
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10 роки тому |
LuisAntonRebollo
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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10 роки тому |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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11 роки тому |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |