Marc Chapman
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9106eef98b
Selection Highlighting
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8 tahun lalu |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
James Urquhart
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3496c549b5
Hardware Skinning Support
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10 tahun lalu |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 tahun lalu |
Azaezel
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a4adf28ef5
mVertexFormat validation fix
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10 tahun lalu |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 tahun lalu |
Thomas Fischer
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688e54cb43
fixed pointer problems and guard in material files
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12 tahun lalu |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |