Cronologia Commit

Autore SHA1 Messaggio Data
  Azaezel 1fc7192018 terrain file I/O and opengl rendering cleanup 7 anni fa
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 anni fa
  Daniel Buckmaster b868906ba5 Added a checkbox to the terrain import GUI and fixed a space. 12 anni fa
  Daniel Buckmaster 6ff1db6c0c Made the flipped y-axis on terrain import optional. 12 anni fa
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa