Azaezel
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3ceaa0ed50
cleaned up member::radius
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%!s(int64=7) %!d(string=hai) anos |
Azaezel
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57af794ee3
clarified the texture-atlas varnames a bit. (shadow vars cleanup)
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%!s(int64=7) %!d(string=hai) anos |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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%!s(int64=10) %!d(string=hai) anos |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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%!s(int64=10) %!d(string=hai) anos |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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%!s(int64=11) %!d(string=hai) anos |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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%!s(int64=11) %!d(string=hai) anos |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |