Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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há 7 anos atrás |
Areloch
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edd1e0a270
Removes Direct3D9 functionality.
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há 8 anos atrás |
Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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há 8 anos atrás |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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há 9 anos atrás |
Azaezel
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9472bfd3ca
addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following:
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há 9 anos atrás |
Azaezel
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196b214eae
engine:
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há 9 anos atrás |