OTHGMars
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82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 years ago |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 years ago |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 years ago |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 years ago |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 years ago |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 years ago |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 years ago |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 years ago |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 years ago |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 years ago |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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9 years ago |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 years ago |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 years ago |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 years ago |
Areloch
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69244a8577
Readded some missed brackets
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9 years ago |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 years ago |
Areloch
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98b3d3294d
Merge of PR #855
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10 years ago |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 years ago |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 years ago |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 years ago |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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11 years ago |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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11 years ago |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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11 years ago |
LuisAntonRebollo
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fe9c30b5bb
Lowercase TSStatic fied names.
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11 years ago |
LuisAntonRebollo
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8f4c0ed95d
Fix spaces in TSStatic fied names.
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11 years ago |
Daniel Buckmaster
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e0436efc21
Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
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11 years ago |
Vincent Gee
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c5f81a85f5
Renamed LOD to Fade.
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11 years ago |