Commit History

Autor SHA1 Mensaxe Data
  Thomas "elfprince13" Dickerson bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. %!s(int64=9) %!d(string=hai) anos
  James Urquhart 3496c549b5 Hardware Skinning Support %!s(int64=10) %!d(string=hai) anos
  Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean %!s(int64=9) %!d(string=hai) anos
  rextimmy 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
  Azaezel 74e3ee5214 turns out independent sized render targets was causing lighting artifacting. %!s(int64=9) %!d(string=hai) anos
  Azaezel 5b5c6b9907 Deferred Shading %!s(int64=9) %!d(string=hai) anos
  Areloch a5b48225c7 Corrected the terrain issue caused by unwanted early-outing due to prior changes. %!s(int64=10) %!d(string=hai) anos
  Areloch 3a18819e1e Issue found by PVS Studio: %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. %!s(int64=11) %!d(string=hai) anos
  thecelloman b4ea1123dc Remove Interior Object format (DIF) %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos