Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 yıl önce |
Areloch
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abe4370c8a
Some code cleanup, tweak and optimizations for assets, entities and components.
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8 yıl önce |
Areloch
|
68efd8e22a
Updates to component classes -
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8 yıl önce |
Areloch
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9359b72b93
Removes EXTENDED_MOVE block because that's mostly for VR and we'll be implementing a separate VR controller.
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8 yıl önce |
Areloch
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 yıl önce |
Areloch
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 yıl önce |
Areloch
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2464b620ba
Fixes several minor initialization issues that were causing problems with deletion/management of components and entities.
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9 yıl önce |
Areloch
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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9 yıl önce |
Areloch
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f5e86a83b5
Other renames to ensure linux case-sensitivity compliance and casing format consistency.
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9 yıl önce |