История коммитов

Автор SHA1 Сообщение Дата
  AzaezelX c10808873d hook PrototypeClass(%objectName) on up to inspector 1 год назад
  JeffR 92743f6fd8 Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files. 2 лет назад
  Lukas Aldershaab 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 лет назад
  Lukas Aldershaab 89b0c7f73b Console Refactor 2 лет назад
  AzaezelX 25e96b613b better callback filtering for getMethodSigs 2 лет назад
  AzaezelX 7872f01689 since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility. 2 лет назад
  Brian Roberts 59ed9ee7b6 Merge pull request #982 from Areloch/OnInspectEditorLogic 2 лет назад
  Areloch 3991019912 Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing. 2 лет назад
  AzaezelX a8e74787b7 new method, getMethodSigs. spits out callback proto-functions 2 лет назад
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 лет назад
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 2 лет назад
  JeffR a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 лет назад
  JeffR 696c2e2eec Add sanity check for default value results checking when filtering out default values 3 лет назад
  JeffR b4e346aa3f Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior 3 лет назад
  JeffR 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 лет назад
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 лет назад
  Jeff Hutchinson 35b33f1864 various fixes and memory corruption bug. 4 лет назад
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 4 лет назад
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
  AzaezelX 313466f57c new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect 4 лет назад
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
  Jeff Hutchinson f776e73b04 cleanup 4 лет назад
  Jeff Hutchinson 02447f0996 compile fixes. 4 лет назад
  Jeff Hutchinson 50df52ecfc more console refactor. 4 лет назад
  Lukas Joergensen fe09d6e125 ModuleSystem: Lookup CInterface methods when calling module create func 6 лет назад
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 лет назад
  Areloch 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 лет назад
  AzaezelX 2c1508c169 uninitialized variables-console 5 лет назад
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector 5 лет назад