AzaezelX
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7d63f114fa
followup
|
5 éve |
Areloch
|
0e37214a8b
Moves the BaseUI module to utilize the queuedExec function to make overriding UI elements easier
|
5 éve |
Areloch
|
ef4cc8b573
Updated names of some of the input images to match the names of the inputs to simplify lookups
|
5 éve |
Areloch
|
37420cda66
Updates the BaseGame UI theme to be more legible and visually consistent.
|
5 éve |
Areloch
|
11f0ec2c0f
Overhauled keybind remap part of options menu
|
5 éve |
Areloch
|
3b47d41da2
Majority of options menu integration completed
|
5 éve |
Areloch
|
bc27125e90
Initial pass to rework and cleanup the main UI interface
|
5 éve |
Areloch
|
c9a63d63cf
Updated ToolsGuiTextPadProile to comply to editor theme
|
6 éve |
Areloch
|
9db95f4fb2
Implemented proper ScriptAsset execution on load
|
6 éve |
Areloch
|
7c3bd49615
Adds ability to adjust padding to guiTextListCtrl's rows
|
6 éve |
Areloch
|
99cee7f32a
Caught the main modules up to new module script file paradigm
|
6 éve |
Areloch
|
d720eb8ccd
Makes the graphics menu in the stock UI mostly functional again
|
6 éve |
Areloch
|
3f2770bea4
Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them
|
6 éve |
Areloch
|
bbe00a246c
Some missing bits and bobs that set up AFX
|
6 éve |
Areloch
|
7e5d2f3eac
Additional cleanup and add-in of files that were missed.
|
8 éve |
Areloch
|
b357ad077d
Re-adds some bits from the old templates that were missed when doing the BaseGame template.
|
8 éve |
Areloch
|
1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
|
8 éve |