Areloch
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c5bccd8ff4
Adjusts getUtilizedAssets writeout so it more consistently prints out the dependent assets
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5 anos atrás |
Areloch
|
0b954459a3
Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented
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5 anos atrás |
Areloch
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40dd926873
Adds function for sceneObjects to report utilized assets
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5 anos atrás |
Areloch
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 anos atrás |
Areloch
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1228fbcb78
Implemented initial pass at proper client/server separation handling for module initialization
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6 anos atrás |
Areloch
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 anos atrás |