Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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преди 4 години |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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преди 4 години |
Azaezel
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8bc4858fa3
companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
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преди 7 години |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
Azaezel
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76228f2d0c
alpha masking for buttons. original attribution @dottools
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преди 9 години |
DavidWyand-GG
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2824bcf649
Remove hard coded paths pass 1
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преди 12 години |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |