Commit History

作者 SHA1 備註 提交日期
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 年之前
  Azaezel 1c62080f7f cleaned up member::radius 7 年之前
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 年之前
  Areloch 0492dd8b96 Tabs n' spaces 7 年之前
  Areloch 4ae350da90 Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. 7 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Masquara 15f67015d3 Reordering initialization methods #1912 8 年之前
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 年之前
  Areloch 527c3790d6 Issue found with PVS-Studio: 10 年之前
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 年之前
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
  Nathan Bowhay 2458ecad9b Fixed bug with bad index 10 年之前
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 年之前
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh 11 年之前
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 年之前
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前