Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 年之前 |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
AzaezelX
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9fef1b3cd1
uninitialized variables-gui
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5 年之前 |
Azaezel
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1c62080f7f
cleaned up member::radius
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7 年之前 |
Azaezel
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 年之前 |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 年之前 |
Areloch
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0492dd8b96
Tabs n' spaces
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7 年之前 |
Areloch
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4ae350da90
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
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7 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 年之前 |
Areloch
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 年之前 |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 年之前 |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
Nathan Bowhay
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2458ecad9b
Fixed bug with bad index
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10 年之前 |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 年之前 |
bank
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2112c81446
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh
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11 年之前 |
bank
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e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
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11 年之前 |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |