提交历史

作者 SHA1 备注 提交日期
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年之前
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 年之前
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. 5 年之前
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. 5 年之前
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 5 年之前
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types 5 年之前
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 6 年之前
  OTHGMars 2eaa917e00 Import settings persistence 6 年之前
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat 6 年之前
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 年之前
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape 6 年之前
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
  Azaezel 1c62080f7f cleaned up member::radius 7 年之前
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 年之前
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 年之前
  Johxz 39e5fe689b corrected shape path 8 年之前
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年之前
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 11 年之前
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 年之前
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 年之前
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 11 年之前
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths 12 年之前
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前