Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 rokov pred |
Azaezel
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e4bd3e8295
shadowvar cleanup
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7 rokov pred |
Azaezel
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f0c29172ca
gui shadowvar cleanups
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7 rokov pred |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 rokov pred |
Areloch
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5bf3d56a05
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
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7 rokov pred |
Areloch
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526d4ea31a
Remove unneeded isParent handling for entities in the GuiTreeViewCtrl
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8 rokov pred |
Areloch
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0c21ef1b45
Removes Entity/Component stuff from being behind an experimental flag.
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8 rokov pred |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 rokov pred |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
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8 rokov pred |
Areloch
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3ab2f98ec3
Fixes up some erroneous behavior with Simgroup parentage.
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9 rokov pred |
Areloch
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 rokov pred |
Areloch
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 rokov pred |
Areloch
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04adb9f240
Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree.
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9 rokov pred |
Areloch
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b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
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9 rokov pred |
Areloch
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827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
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9 rokov pred |
Azaezel
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2238dd66da
From Dušan Jocić: early out of treeview entries to prevent crashes
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10 rokov pred |
Antony Jones
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d2d1f6086e
Added NULL check in function findItemByName.
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10 rokov pred |
Dennis Brakhane
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b580b4a542
return the result value of scrollVisible
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10 rokov pred |
Nathan Bowhay
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0a345674ed
Fixed spacing issues
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10 rokov pred |
Nathan Bowhay
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879dbf0b03
Documented console methods
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10 rokov pred |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 rokov pred |
Daniel Buckmaster
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f9cd778b3b
Fixed tricky overloaded sfx* functions.
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10 rokov pred |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 rokov pred |
Vincent Gee
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2f48f31a6f
Fixed String comparisons.
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11 rokov pred |
Vincent Gee
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9907c4592e
Fixed bad string compares and simdictionary
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11 rokov pred |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 rokov pred |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 rokov pred |
Scott Przybylski
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2987681220
Alternate fix for GuiTreeView
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11 rokov pred |
Scott Przybylski
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e21a0876b6
GuiTreeView bug in buildVisibleTree
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11 rokov pred |