Commit History

Autor SHA1 Mensaxe Data
  Daniel Buckmaster d12310602d Increment vertex pointer by 3, not 1. %!s(int64=11) %!d(string=hai) anos
  rextimmy 1829deb432 - Added check in tsMesh::createTangents to check size of incoming normals %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency %!s(int64=11) %!d(string=hai) anos
  Azaezel ecbcf5eb3a Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 1923838f63 Fix TSMesh::castRay() and small collision mesh %!s(int64=12) %!d(string=hai) anos
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
  Thomas Fischer 53abbe066d added checks for valid pointers after locking %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups %!s(int64=13) %!d(string=hai) anos
  David Wyand 75d9470029 Fix for Issue #66 for Skinned mesh crash %!s(int64=13) %!d(string=hai) anos
  David Wyand a1a5a2c3d7 Fix for Issue #56 for ShapeEditor save crash %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos