AzaezelX
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
AzaezelX
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0c6ca6c701
conflict resolution
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пре 4 година |
marauder2k7
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3d7f092c52
Merge branch 'SoundAssetImplements' of https://github.com/Azaezel/Torque3D-1 into SoundAssetImplements
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пре 4 година |
AzaezelX
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776741770d
boolean is<thing>valid chjecks for assets. tests wether it's non-empty and reporting zero flaws
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пре 4 година |
marauder2k7
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76addc52eb
Checks for emptyString in preload
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пре 4 година |
marauder2k7
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4429de59b0
okay so addArray isn't even required.
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пре 4 година |
marauder2k7
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8a1d3f2021
Working thunder. These changes may need to be applied to other sound arrays or image arrays.
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пре 4 година |
AzaezelX
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44b81ace69
don't check a profile if we don't have a sound asset
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пре 4 година |
AzaezelX
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dba0899887
soundasset augments: get<name>Profile methods, test for emptystring, initialize asset arrays
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пре 4 година |
AzaezelX
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2181ce08c3
lightning ref fixes
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пре 4 година |
marauder2k7
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57aceb60fb
QOC
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пре 4 година |
marauder2k7
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e9d0f68b55
Preload all soundAsset
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пре 4 година |
marauder2k7
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704eb27600
More Implements
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пре 4 година |
marauder2k7
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1ea693fea6
SoundAsset Array
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пре 4 година |
marauder2k7
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c92cfe3e81
SoundAssetImplements
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пре 4 година |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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пре 5 година |
AzaezelX
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3c0360fd2f
uninitialized variables-afx
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пре 5 година |
AzaezelX
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8b4f3fea31
misc formatting fixes, and a removal of the
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пре 6 година |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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пре 9 година |
Areloch
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5c8a82180b
Merge pull request #1938 from John3/add_strikeObject
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пре 9 година |
Johxz
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84f610f2f2
fix tabs vs space, fix net strikepoints
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пре 9 година |
Johxz
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3cd82d9229
add strikeObject functionality feature
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пре 9 година |
Johxz
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381169c3c2
fix warningFlashes() of lighting
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пре 9 година |
Areloch
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80a2a8c29a
Fixed the fadeout coloration when using textures, as well as some cleanup for the code.
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пре 9 година |
Areloch
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ec8b657b71
Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.
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пре 9 година |
Areloch
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c7b041f545
Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius.
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пре 9 година |
Ben Payne
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0ffd7f5620
Fix member vars left uninitialized in constructors
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пре 11 година |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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пре 11 година |
Thomas Fischer
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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пре 11 година |