提交历史

作者 SHA1 备注 提交日期
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 年之前
  LuisAntonRebollo a90be04041 Merge pull request #687 from eightyeight/procedural-terrain-coverage 11 年之前
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
  Daniel Buckmaster de6e5e20b7 Fix random number generation. 11 年之前
  JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator 11 年之前
  Bloodknight 3d38dc60eb Increase terrain editor and painter max brush size to 256 x 256 12 年之前
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 年之前
  thecelloman 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 年之前
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 年之前
  thecelloman 1468a049af Filling out the variable names in the function prototype for autoMaterialLayers() for clarity. 12 年之前
  thecelloman 25efdb4a06 Adding a basic rule-based terrain painting implementation. 12 年之前
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 年之前
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前