Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  suncaller 8a7c09c8fe Clean up redundant variables 6 vuotta sitten
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 vuotta sitten
  Azaezel d95af847e4 flipped debug rendering on for convexShapes, and added the following prefs: 7 vuotta sitten
  Areloch e01272d72d Missed a cleanup line. 7 vuotta sitten
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg 7 vuotta sitten
  Areloch 787b8be82c Adds handling for the proper updated exporting of mesh for convexShapes 7 vuotta sitten
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
  Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 vuotta sitten
  Azaezel 1ee127b753 more unused variable cleanups 9 vuotta sitten
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
  Areloch 3a18819e1e Issue found by PVS Studio: 10 vuotta sitten
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 vuotta sitten
  Daniel Buckmaster d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 vuotta sitten
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 vuotta sitten
  DavidWyand-GG c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 vuotta sitten
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten