Historique des commits

Auteur SHA1 Message Date
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. il y a 6 ans
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 6 ans
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
  Azaezel 1b548e5304 cleanups for decal and mesh road, and the meshroad and river editors il y a 7 ans
  Azaezel fbfd3ed8ed clang: constructor initialization order il y a 9 ans
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert il y a 10 ans
  Areloch 11398bb04e Issue found with PVS-Studio: il y a 10 ans
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. il y a 10 ans
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. il y a 10 ans
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor il y a 11 ans
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
  jamesu 08d4f6ebc0 Improvements to console refactor code il y a 13 ans
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. il y a 13 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans