提交历史

作者 SHA1 备注 提交日期
  AzaezelX f8f9e88dc6 correct malformed config passalong 10 月之前
  marauder2k7 efbe5e90f5 virtuals removed 1 年之前
  JeffR 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 3 年之前
  JeffR b3342ff7e6 Adds handling for import of files marked as ShapeAnimationAsset 3 年之前
  Areloch 97484247ae Fixes Settings window not being able to be brought forward over AB 3 年之前
  JeffR fda722e355 Updates asset importer and project importer to output to separate log files into tools/logs 4 年之前
  Areloch 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 年之前
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年之前
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset 4 年之前
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Areloch a0c8a77043 Adds import config settings for forcefully adding configurable suffixes for shapes, materials and images 4 年之前
  Areloch 8585278fe4 Adds autoimport logic for materials if the materialDefinition already exists 4 年之前
  Areloch 8f60d03830 Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists. 4 年之前
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 5 年之前
  Brian Roberts 5544951b5d Merge pull request #302 from Areloch/soundAndAnimationAssetImport 5 年之前
  Areloch 1942535923 Integrates sound and shapeAnimation assets into the importer 5 年之前
  Areloch d06c99a088 Adds function to get material definition by mapTo usage 5 年之前
  Areloch 69bfbb0978 Adds functions to get the full path for level and shape asset files 5 年之前
  Areloch d01341708e Removes extra assetImportConfigs file 5 年之前
  Areloch 7818b1ba49 Correct to make the getModuleFromPath function static again. 5 年之前
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets 5 年之前
  Areloch 4ce558f042 Reworks the terrain loader code to work with the assets. 5 年之前
  Areloch 6a5661ddc7 Corrected some path-slash wrongness 5 年之前
  Areloch 9b7b09dce8 Adjusts the ShapeAsset autoImport invoke logic to actually use the C++-side autoImport logic 5 年之前
  Areloch 3e36dbb06f Finished out primary comment documentation and initPersistField hook-ins 5 年之前
  Areloch fb31f9d1e5 Implements the Asset Importer integrated into the engine, avoiding the need for calldowns into the tool suite to import assets 5 年之前