AzaezelX
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44b0d896b8
consolidate addfieldV method contents to avoid duplication
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пре 7 месеци |
AzaezelX
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f633ef3a3d
fill in the validated variables
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пре 7 месеци |
Areloch
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b161e72e7f
Updates the initPersistFields for ParticleData and Material to be properly organized with order and group to reflect how they're expected in the editors
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пре 1 година |
AzaezelX
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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пре 2 година |
JeffR
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834116c513
Uncomments networking lines that ensure client has the particle's textures
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пре 3 година |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
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пре 4 година |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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пре 4 година |
Glenn Smith
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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пре 7 година |
Glenn Smith
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
пре 7 година |
Marc Chapman
|
706d717ef6
enhanced-particle -- Accounts for larger number of particle size keys.
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пре 8 година |
Marc Chapman
|
f9f05f154f
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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пре 8 година |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
Azaezel
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c76b44bb91
Ref Count Catch
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пре 10 година |
cpusci
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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пре 12 година |
cpusci
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
пре 12 година |
bank
|
82de08b57a
Fix memory leak (ParticleData and ParticleEmitterData) on using TypeValidator class.
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пре 12 година |
bank
|
9b2caeed6a
Fix for issue #210 for ParticleData sends out-of-range data via BitStream
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пре 12 година |
DavidWyand-GG
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1a3501440f
Fix for Issue #111 for BitStream Issues
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пре 13 година |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |