AzaezelX
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f633ef3a3d
fill in the validated variables
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преди 7 месеца |
marauder2k7
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efbe5e90f5
virtuals removed
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преди 1 година |
AzaezelX
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de87d2f6ad
fix guishapeedpreview not displaying IBL
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преди 1 година |
AzaezelX
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dc81e4e267
guiobjectview crash and compatibility fixes
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преди 1 година |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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преди 2 години |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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преди 4 години |
Azaezel
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1c62080f7f
cleaned up member::radius
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преди 7 години |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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преди 10 години |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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преди 10 години |
Azaezel
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0dde7022c2
engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
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преди 11 години |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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преди 11 години |
thecelloman
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4e65e1014b
Initialize mCameraRotation to (0, 0, 0).
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преди 12 години |
Kyrah Abattoir
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7f717e08ce
guiObjectView.setCameraRotation()
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преди 12 години |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |