Commit History

Автор SHA1 Съобщение Дата
  AzaezelX f633ef3a3d fill in the validated variables преди 7 месеца
  marauder2k7 efbe5e90f5 virtuals removed преди 1 година
  AzaezelX de87d2f6ad fix guishapeedpreview not displaying IBL преди 1 година
  AzaezelX dc81e4e267 guiobjectview crash and compatibility fixes преди 1 година
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector преди 2 години
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
  Azaezel 1c62080f7f cleaned up member::radius преди 7 години
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  Azaezel fbfd3ed8ed clang: constructor initialization order преди 9 години
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. преди 10 години
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup преди 10 години
  Azaezel 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. преди 11 години
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape преди 11 години
  thecelloman 4e65e1014b Initialize mCameraRotation to (0, 0, 0). преди 12 години
  Kyrah Abattoir 7f717e08ce guiObjectView.setCameraRotation() преди 12 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години