Historique des commits

Auteur SHA1 Message Date
  AzaezelX f633ef3a3d fill in the validated variables il y a 7 mois
  marauder2k7 efbe5e90f5 virtuals removed il y a 1 an
  Areloch 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. il y a 5 ans
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
  Azaezel ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 il y a 9 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans