Historie revizí

Autor SHA1 Zpráva Datum
  marauder2k7 efbe5e90f5 virtuals removed před 1 rokem
  AzaezelX 98a079a797 code duplication prune. should aid in stability před 4 roky
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets před 4 roky
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
  LuisAntonRebollo 190f68b998 Fix SkatterSky flare occlusion. před 11 roky
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 před 13 roky