Commit History

Autor SHA1 Mensaxe Data
  marauder2k7 efbe5e90f5 virtuals removed hai 1 ano
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: hai 1 ano
  AzaezelX 98a079a797 code duplication prune. should aid in stability %!s(int64=4) %!d(string=hai) anos
  AzaezelX ef652ad8b9 clean out of the manual getSFXProfile() methods %!s(int64=4) %!d(string=hai) anos
  marauder2k7 57aceb60fb QOC %!s(int64=4) %!d(string=hai) anos
  marauder2k7 704eb27600 More Implements %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  Marc Chapman c32c9557ab enhanced-projectile %!s(int64=8) %!d(string=hai) anos
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. %!s(int64=8) %!d(string=hai) anos
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos