提交歷史

作者 SHA1 備註 提交日期
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 年之前
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 年之前
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 年之前
  Areloch 21be97d206 Missed a few files. 10 年之前