Commit History

Auteur SHA1 Bericht Datum
  JeffR bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 10 maanden geleden
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 jaar geleden
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 jaar geleden
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 jaren geleden
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover 4 jaren geleden
  Lukas Aldershaab 973fd44c6a Profile editor for the meshRoad object 5 jaren geleden
  AzaezelX 1efb687867 uninitialized variables-environment and forrest 5 jaren geleden
  Marc Chapman 3219735087 meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them. 8 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden