Historique des commits

Auteur SHA1 Message Date
  marauder2k7 ce4d861658 Test PR for generating cubemap mips il y a 1 an
  marauder2k7 efbe5e90f5 virtuals removed il y a 1 an
  AzaezelX ad3c961579 get probes displaying with low Texture quality il y a 3 ans
  AzaezelX b9c207765e uninitialized variables-gfx il y a 5 ans
  Areloch 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. il y a 6 ans
  Azaezel 26a89882c7 tracks wether or not a cubemap has been fully intitialised (as well as defautls for other shared entries). skips out including an uninitialized cuebmap in probe array (inthoery. in practice, need to root arround a bit more) il y a 6 ans
  Tim Barnes ab10cc0c87 timmy merge work il y a 6 ans
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. il y a 7 ans
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans