marauder2k7
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
Areloch
|
60a29777fa
WIP updated UI
|
6 年之前 |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 年之前 |
rextimmy
|
08c0195cba
OpenGL multiple canvas support
|
8 年之前 |
RexTimmy
|
dd64004eaf
MacOS platform support.
|
9 年之前 |
Anis
|
500a237892
Update gfxGLWindowTarget.h
|
9 年之前 |
LuisAntonRebollo
|
dd08fd2e7d
Add OpenGL support.
|
11 年之前 |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |