Історія комітів

Автор SHA1 Опис Дата
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 роки тому
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 роки тому
  LuisAntonRebollo a7434635cb Fix TAB vs Spaces on Engine/source/gfx/primBuilder.cpp 11 роки тому
  LuisAntonRebollo fa1b2d87b1 Fix PrimBuild with non Fixed Function Pipeline. 11 роки тому
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 роки тому