Commit History

Auteur SHA1 Bericht Datum
  marauder2k7 efbe5e90f5 virtuals removed 1 jaar geleden
  JeffR 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 jaren geleden
  JeffR 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 jaren geleden
  JeffR ed36cf2c5c Changes for BaseUI Update 3 jaren geleden
  AzaezelX d074343b50 adds colorization to GuiBitmapButtonCtrl 3 jaren geleden
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 3 jaren geleden
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 jaren geleden
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 jaren geleden
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
  Azaezel 76228f2d0c alpha masking for buttons. original attribution @dottools 9 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden