Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  AzaezelX f633ef3a3d fill in the validated variables 7 kuukautta sitten
  Areloch d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them 1 vuosi sitten
  Areloch 192862ba6d Cleans up removal/deletion logic 1 vuosi sitten
  Areloch 4f399eb87f Expanded functionality of the guiPopupCtrlEx to support search filtering 1 vuosi sitten
  AzaezelX d6480cb63c check wether or not mBitmapArrayRects.empty(). not simply if size() 2 vuotta sitten
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 vuotta sitten
  Areloch dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 vuotta sitten
  AzaezelX e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 vuotta sitten
  AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 vuotta sitten
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 vuotta sitten
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 vuotta sitten
  AzaezelX b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 vuotta sitten
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 vuotta sitten
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 vuotta sitten
  AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 vuotta sitten
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 vuotta sitten
  Azaezel a0eebd01c8 refactor to avoid shadowvars 7 vuotta sitten
  Glenn Smith d9a723d533 More cats and cpys in files that xcode doesn't see 7 vuotta sitten
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 vuotta sitten
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 vuotta sitten
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 vuotta sitten
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 vuotta sitten
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 vuotta sitten
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 vuotta sitten
  bank 6d176cf8db Rename local variable to prevent confusion with member variable. 11 vuotta sitten
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 vuotta sitten
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten