marauder2k7
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1edfbcf447
fixes for reload and flush
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10 luni în urmă |
Areloch
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829cc2b24a
Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times
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1 an în urmă |
AzaezelX
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645f88d4af
emissive to recivesShadows
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2 ani în urmă |
AzaezelX
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d23ee397e6
adds wetness
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2 ani în urmă |
Areloch
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cd82186231
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
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3 ani în urmă |
AzaezelX
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e7403197c7
yell when warningmaterial is undefined
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4 ani în urmă |
Areloch
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d06c99a088
Adds function to get material definition by mapTo usage
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5 ani în urmă |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 ani în urmă |
AzaezelX
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 ani în urmă |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 ani în urmă |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 ani în urmă |
Daniel Buckmaster
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9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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10 ani în urmă |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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11 ani în urmă |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 ani în urmă |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 ani în urmă |
James Urquhart
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 ani în urmă |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |