História revízii

Autor SHA1 Správa Dátum
  Areloch da06fc1d96 * Fixes description for a few Scene methods 1 rok pred
  James Urquhart 97d7d2e992 Alternate fix for castRay issue 1 rok pred
  James Urquhart e8271413e1 Set ri.object for castRay so convex shape editing works 1 rok pred
  James Urquhart 568f889dbc Correctly handle currentT processing between bin checks during castRay 2 rokov pred
  James Urquhart d278aab929 Improve SceneContainer testing code 2 rokov pred
  James Urquhart 7e5eacc43d Fix SceneContainer ray test 2 rokov pred
  James Urquhart 596d13f9a4 Optimize container bin lookups 2 rokov pred
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 rokov pred
  suncaller 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 6 rokov pred
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 rokov pred
  Azaezel d979cf9d2d PolyhedronVectorData core membervar cleanups 7 rokov pred
  Azaezel 9dd9d2f9b7 scenecontainer cleanup 7 rokov pred
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 rokov pred
  Areloch 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates 8 rokov pred
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 8 rokov pred
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 8 rokov pred
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 9 rokov pred
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 rokov pred
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 rokov pred
  Daniel Buckmaster 49d2ab8bc3 Add more info to fatal assert in SceneContainer. See #1287. 10 rokov pred
  Nathan Bowhay 87bb479c8c Check now platform independent 10 rokov pred
  Nathan Bowhay 7809e595ed Fixed tab vs spaces 10 rokov pred
  Nathan Bowhay 1372b4f600 Fixed raycast bug start x position is NaN 10 rokov pred
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 rokov pred
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 rokov pred
  DavidWyand-GG 5406afa884 DecalManager scene container fix 12 rokov pred
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
  Steven Saric ac9d24deb4 Doc changes for RayInfo distance 13 rokov pred
  Steven Saric 75baf20d5f Send back RayInfo distance with ContainerRayCast 13 rokov pred
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 rokov pred