Commit Verlauf

Autor SHA1 Nachricht Datum
  AzaezelX fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 vor 1 Jahr
  AzaezelX 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. vor 6 Jahren
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. vor 9 Jahren
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum vor 12 Jahren
  DavidWyand-GG b32e7688c2 Side by side rendering vor 12 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren