Commit History

Autor SHA1 Mensaxe Data
  marauder2k7 2b295fb7f0 rest of virtuals removed hai 1 ano
  AtomicWalrus 13fec9bb80 Squashed commit of the following: %!s(int64=2) %!d(string=hai) anos
  AzaezelX 5682bafb29 kills off that second buffer in terrain rendering when in forward mode %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 3c8d07a03e Cleanup and fixes %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 4f472bf402 New terrain blending %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render %!s(int64=4) %!d(string=hai) anos
  AzaezelX 0c7811bd1a shift pbrconfig to ORM %!s(int64=5) %!d(string=hai) anos
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. %!s(int64=7) %!d(string=hai) anos
  Azaezel 196b214eae engine: %!s(int64=9) %!d(string=hai) anos
  Azaezel ce2964d2d0 diffuse/albedo texture linearization %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos