Historia zmian

Autor SHA1 Wiadomość Data
  JeffR bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 rok temu
  JeffR e4d07c7e8d Adds utility function and method to be able to enact a load of subscenes at a specific world position 1 rok temu
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 rok temu
  Areloch 833d17ccfc - Cleaned up elements in ChooseLevelMenu and ensured onscreen button had correct command 2 lat temu
  AzaezelX e4342079f1 function ChooseLevelMenu::fillPrefEntries( %this ) utility method to set gui elements to prefs 2 lat temu
  AzaezelX 2fee2902f6 don't automatically set the server password 2 lat temu
  Areloch c809dbb4be - Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set 2 lat temu
  Areloch 36d00e09d3 - Fixed Back on-screen menu button for OptionsMenu wasn't working 2 lat temu
  Areloch f14c96c2bc Standardized titlebar formatting 2 lat temu
  Areloch ce4c8dabc9 Ongoing wipwork of the BaseUI update. Some bugfixes pending 2 lat temu