Areloch
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 rok temu |
Areloch
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c3ea12f9df
Ensures that when the asset is edited via the asset properties window, the asset is refreshed in the backend systems as well
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2 lat temu |
Areloch
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8232d0f6dd
Fixes the handling of the temp editable asset definition in the asset properties inspector so it'll save sub-objects as expected
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2 lat temu |
Areloch
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 lat temu |
JeffR
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305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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3 lat temu |
JeffR
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 lat temu |
JeffR
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976c0bca79
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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3 lat temu |
JeffR
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 lat temu |
JeffR
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dff83182e2
Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists
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3 lat temu |
Areloch
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6487e2eede
Merge pull request #495 from JeffProgrammer/tsneo
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4 lat temu |
Areloch
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0ca66b99db
Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash
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4 lat temu |
Areloch
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df0f8dafa6
Imported in UI sounds
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4 lat temu |
Jeff Hutchinson
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 lat temu |
Areloch
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3e131f5b8e
Added changes missed via merge failures.
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4 lat temu |
Jeff Hutchinson
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b2bbd771f6
more torquescript template fixes.
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4 lat temu |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |