Historia zmian

Autor SHA1 Wiadomość Data
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 rok temu
  Areloch c3ea12f9df Ensures that when the asset is edited via the asset properties window, the asset is refreshed in the backend systems as well 2 lat temu
  Areloch 8232d0f6dd Fixes the handling of the temp editable asset definition in the asset properties inspector so it'll save sub-objects as expected 2 lat temu
  Areloch ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 lat temu
  JeffR 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 lat temu
  JeffR 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 lat temu
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation 3 lat temu
  JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 lat temu
  JeffR dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists 3 lat temu
  Areloch 6487e2eede Merge pull request #495 from JeffProgrammer/tsneo 4 lat temu
  Areloch 0ca66b99db Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash 4 lat temu
  Areloch df0f8dafa6 Imported in UI sounds 4 lat temu
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 lat temu
  Areloch 3e131f5b8e Added changes missed via merge failures. 4 lat temu
  Jeff Hutchinson b2bbd771f6 more torquescript template fixes. 4 lat temu
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu