История коммитов

Автор SHA1 Сообщение Дата
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 год назад
  Areloch ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 лет назад
  JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets 3 лет назад
  JeffR 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 лет назад
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation 3 лет назад
  JeffR d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 лет назад
  Areloch 97484247ae Fixes Settings window not being able to be brought forward over AB 4 лет назад
  Areloch c051a0357c Fixes some conversion mistakes in the scripts 5 лет назад
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames 5 лет назад
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 лет назад