Areloch
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 год назад |
Areloch
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 лет назад |
JeffR
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70a9666cc3
Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets
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3 лет назад |
JeffR
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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3 лет назад |
JeffR
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976c0bca79
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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3 лет назад |
JeffR
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 лет назад |
Areloch
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97484247ae
Fixes Settings window not being able to be brought forward over AB
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4 лет назад |
Areloch
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c051a0357c
Fixes some conversion mistakes in the scripts
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5 лет назад |
Lukas Aldershaab
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9ccaa6d3ea
Improve handling of non-default script filenames
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5 лет назад |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 лет назад |