Commit History

Autor SHA1 Mensaxe Data
  AzaezelX 6113373efc fix several missing palletbars hai 1 ano
  Areloch 59247bd9ca Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. %!s(int64=2) %!d(string=hai) anos
  Areloch ca767efa34 Misc formatting fixes for material and shape editors %!s(int64=2) %!d(string=hai) anos
  JeffR bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
  Areloch 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. %!s(int64=4) %!d(string=hai) anos
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames %!s(int64=5) %!d(string=hai) anos
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos