Historia zmian

Autor SHA1 Wiadomość Data
  Nils Eikelenboom dffb557930 Adjusting window titles to fit properly 1 rok temu
  Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 lat temu
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 lat temu
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 lat temu
  Jeff Hutchinson 6f7fdca87d lotsa fixes. 4 lat temu
  Areloch 9ca276fef0 Misc fixes to ensure that the default postFX save, load and editing process is valid 5 lat temu
  Areloch 3c0c106051 Reorgs the editing of postFX so the editor settings edits the default config, and Scene > edit postFX to edit scene 5 lat temu
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 lat temu
  Areloch d840d52038 Added asset import logging 6 lat temu
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 6 lat temu
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 lat temu