Nils Eikelenboom
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dffb557930
Adjusting window titles to fit properly
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1 rok temu |
Areloch
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33f35d35d4
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2 lat temu |
Jeff Hutchinson
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 lat temu |
Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 lat temu |
Jeff Hutchinson
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6f7fdca87d
lotsa fixes.
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4 lat temu |
Areloch
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9ca276fef0
Misc fixes to ensure that the default postFX save, load and editing process is valid
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5 lat temu |
Areloch
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3c0c106051
Reorgs the editing of postFX so the editor settings edits the default config, and Scene > edit postFX to edit scene
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5 lat temu |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 lat temu |
Areloch
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d840d52038
Added asset import logging
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6 lat temu |
Areloch
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b1e3706dd6
Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made
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6 lat temu |
Areloch
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 lat temu |