История коммитов

Автор SHA1 Сообщение Дата
  Nils Eikelenboom dffb557930 Adjusting window titles to fit properly 1 год назад
  Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 лет назад
  Areloch 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 лет назад
  Jeff Hutchinson 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 лет назад
  Areloch 19ba408354 Fixes new emitter button bitmap to proper fieldname 4 лет назад
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
  Areloch 555c563b39 More updating of editor icons to assets 4 лет назад
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 лет назад
  Areloch 432d201569 Further conversions of missed file fields in core and tools 4 лет назад
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
  Jeff Hutchinson b2bbd771f6 more torquescript template fixes. 4 лет назад
  Jeff Hutchinson 6f7fdca87d lotsa fixes. 4 лет назад
  AzaezelX e96624032f ribbon particle resource port 5 лет назад
  AzaezelX 3c63b32707 expose particle timer entries 4-8 to the editor 5 лет назад
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 9 лет назад