Commit History

Author SHA1 Message Date
  Nils Eikelenboom dffb557930 Adjusting window titles to fit properly 1 year ago
  Areloch ca767efa34 Misc formatting fixes for material and shape editors 2 years ago
  Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 years ago
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Jeff Hutchinson 6f7fdca87d lotsa fixes. 4 years ago
  Areloch b0f977b810 Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear 5 years ago
  Areloch 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again 6 years ago
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 years ago
  Johxz f2fb6c117d node filter for shape editor 8 years ago
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 9 years ago