Commit History

Auteur SHA1 Bericht Datum
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
  Azaezel 1ee127b753 more unused variable cleanups 9 jaren geleden
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 jaren geleden
  Areloch b30b5d9076 Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix 10 jaren geleden
  Azaezel 9f15b740ea stops names showing through statics 10 jaren geleden
  Ben Payne 0ffd7f5620 Fix member vars left uninitialized in constructors 10 jaren geleden
  Daniel Buckmaster 93fdcdecbe Compare to cosine of angle, not angle. 11 jaren geleden
  Daniel Buckmaster c1d79f1488 Added padding to GuiShapeNameHud labels. 12 jaren geleden
  Daniel Buckmaster 4d3851c3cb Reinstate entire-control fill and frame. 12 jaren geleden
  Daniel Buckmaster d80679fbf8 GuiShapeNameHud frame and fill rendering is now useful. 12 jaren geleden
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden