Commit History

Author SHA1 Message Date
  Marc Chapman af62b5c0a9 Phase 2: #ifdef for Zodiacs and particles 7 years ago
  Marc Chapman 6910ee584d enhanced-emitter -- numerous enhancements to ParticleEmitter class. 8 years ago
  Marc Chapman 43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 years ago
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 years ago
  Azaezel aa614f60f8 clang: unsigned>0 checks 9 years ago
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 11 years ago
  Brian Roberts 0c88a12b83 adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.) 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago