Areloch
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36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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7 年之前 |
Azaezel
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0444410486
retooled spherical force ammount display to be based on mAppliedForce
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7 年之前 |
Azaezel
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80e34d88a0
visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths
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7 年之前 |
Azaezel
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e126ca1823
PolyhedronVectorData core membervar cleanups
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7 年之前 |
Marc Chapman
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d1b806caf0
Assorted bug fixes
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8 年之前 |
Marc Chapman
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e4acfc4334
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 年之前 |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |