Areloch
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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%!s(int64=6) %!d(string=hai) anos |
Lukas Joergensen
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bc435a3b33
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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%!s(int64=7) %!d(string=hai) anos |
Lukas Joergensen
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00758d380f
Eliminate unnecessary uses of ConsoleFunction
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%!s(int64=7) %!d(string=hai) anos |
Lukas Joergensen
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5bde18143f
Eliminate DefineConsoleFunction
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%!s(int64=7) %!d(string=hai) anos |
Azaezel
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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%!s(int64=7) %!d(string=hai) anos |
Azaezel
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21f9c3343c
console membervar cleanup
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%!s(int64=7) %!d(string=hai) anos |
Glenn Smith
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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%!s(int64=7) %!d(string=hai) anos |
Glenn Smith
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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%!s(int64=7) %!d(string=hai) anos |
Glenn Smith
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1728fe39ad
Use strncat instead of strcat to prevent some buffer overflows
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%!s(int64=7) %!d(string=hai) anos |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
Phillip Khandeliants
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c0f3c4e2f5
Fixed V547: Bad C-string comparsion
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%!s(int64=8) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
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d3956cb532
merged numerous changes from upstream
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%!s(int64=8) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
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bb38a40bcb
fixed lots of tabs and space
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%!s(int64=8) %!d(string=hai) anos |
Areloch
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170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
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%!s(int64=8) %!d(string=hai) anos |
Areloch
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255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
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%!s(int64=9) %!d(string=hai) anos |
Anis
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973e5a6c02
Update consoleFunctions.cpp
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%!s(int64=9) %!d(string=hai) anos |
Azaezel
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7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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%!s(int64=9) %!d(string=hai) anos |
Anis
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8ec2e534dc
removed tabs
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%!s(int64=9) %!d(string=hai) anos |
Azaezel
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bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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%!s(int64=9) %!d(string=hai) anos |
Azaezel
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ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
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%!s(int64=9) %!d(string=hai) anos |
Anis
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494922d9ed
fixed the not working text edit RGB field on color picker.
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%!s(int64=9) %!d(string=hai) anos |
Areloch
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165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
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%!s(int64=10) %!d(string=hai) anos |
Areloch
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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%!s(int64=10) %!d(string=hai) anos |
Areloch
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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%!s(int64=10) %!d(string=hai) anos |
Lopuska
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03109c9d6d
Color Picker
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%!s(int64=10) %!d(string=hai) anos |
Areloch
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6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=10) %!d(string=hai) anos |
Nathan Bowhay
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d5a6e15cfe
Fixed comment
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%!s(int64=10) %!d(string=hai) anos |
Nathan Bowhay
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62b5c9fcfd
Fixed issue with string replace
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%!s(int64=10) %!d(string=hai) anos |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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%!s(int64=10) %!d(string=hai) anos |
Vincent Gee
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2f48f31a6f
Fixed String comparisons.
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%!s(int64=11) %!d(string=hai) anos |